Long story short, it will not depend anymore on deprecated or non-working pre-Windows XP modules. Like the title implies, I’ve been migrating Resident Evil 2 to more modern graphical and audio technology: I got XAudio2 in one corner for the sound and DirectX9 for the graphics. So what does this translate to? Find out after the jump.
As those following my recent twitter updates may have noticed, I’ve been rewriting a huge deal of code recently.